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Friday, November 30, 2007 Official PSP Firmware 3.73 Released • Sony has released PSP firmware 3.73 over at the official PlayStation Japan website. It appears only to be a minor update — stay tuned for more details surrounding that. No doubt 3.73 will be available worldwide very soon. Furthermore, it’s reported _HellDashX_ has decrypted firmware 3.73 already, which doesn’t really surprise me. The known track record: Sony releases a new firmware; said firmware is decrypted hours or even minutes after its release; a day or two later a new custom firmware is available — if it’s worth it. So with that in mind, perhaps we’ll see one shortly. Stay tuned! Labels: Announcements Thursday, November 29, 2007 PSP Filer v4.4 Released • Keep your PSP homebrew & media files organized with Mediumgauge’s newly released version of PSP Filer. Not only that, PSP Filer comprises a handy set of integrated applicatons — text viewer, picture viewer, memory viewer (see main, VRAM, and scratch pad memory). UMD device ripper — rip UMDs directly to your memory stick. View & manipulate flash memory, re-order XMB icons, and so much more… Press triangle to bring up the application menu. PSP Filer is also available in these languages: English, German, Italian, Polish, Portuguese, Russian, and Spanish. PSP Filer v4.4 changes… General:
Filer:
Text Viewer:
Download: PSP Filer v4.4 Labels: Homebrews Wednesday, November 28, 2007 PSPAtari v1.1.0: Atari 800/130/5200 Emulator Updated • PSPAtari emulates the Atari 800, 800XL, 130XE, and the 5200 personal computer series. PSPAtari v1.1.0 changelog:
Download: Labels: Homebrews DOSBox Build — Compatible w/ PSP Slim • Been awhile since we’ve covered CrazyC’s DOSBox port for the PSP. Here is a new build compatible with custom firmware 3.xx and PSP Slims. Uneducated users should know DOSBox emulates an intel x86 PC with its own DOS-like command prompt. While lacking many features supported in MS-DOS, it is capable of installing and running most DOS games. Check out a full compatibility list here. Please note: you may encounter compatibility issues with certain disk images under this particular port. CrazyC notes…
Download: DOSBox Build 0.71.26.11.2007.2 Labels: Homebrews PicoDrive v1.35b Released •
PicoDrive v1.35b changes:
Download: PicoDrive 1.35b Labels: Homebrews Daedalus R14 — Updated N64 Emulator Progress • At last — worthwhile news! StrmnNrmn sharing his latest progress report on the seemingly controversial Nintendo 64 Emulator, known as Daedalus. StrmnNrmn goes on to detail R14’s audio upsampling code, which is now working on the PSP’s Media Engine (ME). Another feature will be the new UI font rendering using BenHur’s recently released intraFont library. Check out the example below. Daedalus PSP R13 for v1.00 Firmware Labels: Homebrews Tuesday, November 27, 2007 After-service enquiries • We would like to inform all customers who have purchased services from us to drop us an email if you have any enquiries after we have serviced your set, any enquiries directed via SMS may not be responded. Labels: Announcements Thursday, November 22, 2007 MapThis 0.5.20 w/ Generic Serial GPS Receiver Support for the Slim! • We fatties have been using MapThis for quite some time; well, some of us anyway. Now you — the young Slim fit PSP owners, who use a generic GPS receiver — can transform their hand held into a device capable of locating your very existence in this universe. Once wired and configured properly you may take advantage of various satellites orbiting the globe. Position your exact whereabouts while mapping out routes to popular destinations and all that. But be careful, you may find yourself somewhere commonly referred to as the Twilight Zone. MapThis 0.5.20 changes:
Download: MapThis 0.5.20 Factory-made cables and parts for DIY projects can be purchased @ pc-mobile.net/pspgps.htm. - source: deniska.dcemu.co.uk Labels: Homebrews Wednesday, November 21, 2007 PlayStation Store Officially Online (Accessible from a PC) • The Sony PlayStation Store can now be accessed from your PC. Just point your favourite web browser to store.playstation.com. Log in with your PSN credentials and shop till you drop. PSP users have the option of using the PlayStation Network Downloader application. Instructions HERE. That will move downloaded PSP content from your PC to PSP with ease. All PS3 related content must be downloaded directly from the PS3 console itself. Labels: Guides FUSE 2.0 Web Portal Released • In celebration of Digiplay’s 1st birthday, Edward Johnson presents FUSE 2.0. A small web portal for those with a genuine interest in flash games and/or apps. It doesn’t require a hacked PSP; just the integrated web browser and 5MB of free space on your memory stick. Labels: Homebrews Yacc v0.4.0.1 Released — CSO Compressor! • kapoue3’s “Yet Another CSO Compressor” (YACC) is, as you know, the acting Labels: Homebrews Monday, November 19, 2007 LiveHelp Uptime • LiveHelp will not be up as often from 19 - 23 November 2007. There will be some maintenance going on, thus please direct all entries via email or leave a message through LiveHelp, we'll reply to you within 24hours. Sorry for any inconvenience caused. Labels: Announcements Sunday, November 18, 2007 PSP Filer v4.30 Released • Mediumgauge has released what appears to be primarily a bug fix update for his popular homebrew app, PSP Filer. Alongside the termination of several bugs, an added feature which allows re-ordering of XMB icons is available. Further application details can be read on the download page. General:
Filer:
Picture viewer:
Download: PSP Filer v4.30 Labels: Homebrews PSP GNU Chess v1.0.3 & PSPIRC v1.1.1 • Behold! It’s that time of day when ZX-81 crawls out of his virtual cave and shares his plentiful homebrew updates to the masses. First we’ll take a quick peak at PSPIRC v1.1.1. It’s a minor update correcting a bug in the login menu. No longer should your PSP freeze when pressing the enter key while script menu is selected. And that’s that. Next is one of my recently developed addictions, PSP GNU Chess v1.0.3. It uses GNU Chess version 5.07 for the Artificial Intelligence, and ZX-81 has crafted a graphical user interface on top of it. PSP GNU Chess v1.0.3 changes:
Download: PSP GNU Chess v1.0.3 for fw 1.50 Labels: Homebrews Saturday, November 17, 2007 Sponsored Hostings by ntnhosting • We are very glad and honoured that ntnhosting has offered to sponsor us a FTP server which allows us to upload files for your download convenience. No more fussy links from other sites. From now all files will be uploaded at our NEW FTP server hosting by ntnhosting at PSP-Services FTP Site We would like to take this opportunity to thank ntnhosting! We greatly appreciate it! Labels: Announcements Friday, November 16, 2007 PspIrDA 0.0.2 released • Mat17 released his second version of PspIrDA today which features much better compatibility. Here are the release notes: PspIrda is an Irda Obex file transfer program which let you transfer files between your psp, your cell phone, your palm, your pc and all the devices compatible with this protocol. For this version 0.0.2, I've worked a lot on compatibility. So the GUI is still minimalist and the transfer speed is still slow but more people will have fun with PspIrDA and it was my priority. I can't give you a list of working configurations because there are too numerous! The compatibility is not perfect yet, and certainly will never be, but this release is a big improvement over the previous version. I've already started working on the 0.0.3 release (or 0.1 maybe) and you should expect big improvements in the transfer speed and GUI. I've included in the archive a debug version which outputs a debug.log and dump.log files in the pspirda directory. So if this release does not work for you, try a transfer (send or receive) with this debug version and send me the corresponding debug.log and dump.log. Special thanks to the beta testers and especially : fanps, TTm, Ole, Glynnder, Rocky, Ben, Matt, Madi, Milosz, Richard, Shinguji, Tronupto, Kevin, Hadrien, ADX and the others This program is released under a BSD license. Download HERE Labels: Homebrews PSP WiFi Sniffer v0.2 • Jylam has released a new version of his WiFi sniffer application for the PSP. This is a basic access point sniffer for the PSP. WifiSniffer is a wardriving tool, or more generally a tool for PSP allowing you to discover WiFi networks coming through you PSP. *IT DOESN'T ALLOW YOU TO CRACK ANY KEY* (ho and it's obviously illegal in most of the cases, kids).It will run ONLY on 1.50 firmwares, for many reasons. Usage: Just copy WifiSniffer and WiFiSniffer% directories to your psp/game/ directory on MemoryStick. Then run it through PSP menu. Keys : Left and Right (Or Left/Right triggers) to change menu. SELECT to take a screenshot (on psp/ directory on the MS) A file named wifisniff.txt is located in psp/ directory, showing all networks discovered. TODO: Add strength of signals Play sound when non-crypted network was found Download: HERE Labels: Homebrews PSP WiFile Transfer v0.02 • Introduction: Based in ZX-81's work PSPFTPD for fw1.5, the PSP WiFile Transfer is one program to remotely transfer files without using cables between PC<>PSP with newers fw3.0 OE. The bests beneficts who make me developer this software are using WiFi WPA criptografy protocol and DHCP. The PSP WiFile Transfer is made at OE firmware rules, then it run in user mode and because of this its cant have risk to brick your PSP. The homebrew must be placed in GAME folder, not in GAME150 like old ones. Special Thanks to: - Dark Alex (Answer my forum threads) - Psp Pets (Answer my emails) - ZX-81 (The PSPFTPD example) - All The PSPSDK Developers Install: - Copy PSP WiFile Transfer folder to GAME folder (using 3.0X Kernel); - Run by GAME > Memory Stick on XMB menu; Know Bugs: - Exiting without close FTP connections make homebrew freeze; To Do: - Implement better buffer control to save transfer speed; - Choose alternative FTP port; - Define login and password to authenticated mode; - Create a intuitive graphic interface; - Create a portuguese language pack; Change Log: 2007/02/13 = 0.02 = Small Changes Release - Improved Clock Speed (333 Mhz); - Improved Transfer Speed (15%); - Added "Work Only" Firmware Validation; Download HERE Labels: Homebrews PSPSIM v1.1.0: SAM Coupe Emulator Updated • ZX-81 continues rifling off updates with yet another Slim + IR-enabled emulator. This time it’s the SimCoupe port mimicking Mile Gordon Technology’s 8-bit SAM Coupe home computer system. PSPSIM v1.1.0 changes:
Download: Labels: Homebrews Stackless Python 2.5.1 for the PSP • Got some Python apps, games, and/or scripts you wanna run on the PSP? Perhaps for experimental purposes. I know I do… And thanks to The Mindcaster I can, and you can too — even the 3.xx custom firmware users. Back in mid-2007 we saw the release of version 2.4.4 which introduced many useful features. Today is a new day and a new release. Let me clear up a few things before you start flooding the comments with, “what is this? what does it do?” Python is a high level programming language–it is similar to TCL, Perl, etc… “Stackless” refers to a Python implementation which doesn’t rely on the C call stack. The odds are, if you don’t understand, you won’t have a use for it. But! If you are interested in expanding your horizons, The Mindcaster has provided many useful examples and tutorials on his blog; just follow the source link. Stackless Python 2.5.1 changes:
Download: Stackless Python PSP Port v2.5.1
- source: themindcaster.blogspot.com Labels: Homebrews PSP Doom v1.4 Released • Chilly Willy delivering another round of frag-tastic changes for the quickly maturing PSP Doom port. It’s Doom on the PSP. That speaks for itself. Enjoy! PSP DOOM v1.4 changes:
Everything you must know resides in “PSPDoom.readme.” Download: PSP DOOM v1.4 - source: Chilly Willy’s Ice Flow Labels: Homebrews Sincere apologies regarding to our site on (15/11/07) • Sorry to cause any inconvenience if you tried accessing our site on 15/11/07 as there's some problem with our site and we've recitfied the problem. Do visit and bookmark us for updates! Labels: Announcements Tuesday, November 13, 2007 How to Enable PS3 Remote Start on CFW 3.71 M33-3 • Are you a PSP & PS3 owner? If the answer to that question is yes, and if your PS3 is fresh at firmware version 2.00, while you’re running Dark_AleX’s latest PSP 3.71 M33-3 Custom Firmware; then I suggest you read on… Ryu from PSP Hacks has detailed the necessary steps to enable Remote Start. While you’re out and about, remotely turn on your PS3 from any available WIFI spot, access your stored media — jam some tunes, show your buddies the [nasty] pics of the ex — whatever you desire, turn your PS3 back off or begin folding (p.s. join team #61069), and it’s a done dollar. Required downloads: Ryu How to Guide Download ofw 3.72 Labels: Guides Sunday, November 11, 2007 Selling PSP Slim Bundles • If you are interested do state how many sets you need and the color. Package A includes : Standard Sony PSP Slim set (Export Set) + 4gb Sony OEM memory stick + Screen protector ---> $345 Package B includes : Standard Sony PSP Slim set (Export Set) + 4gb Sony OEM memory stick + Screen protector + Crystal casing + Data Cable ----> $360 Prices may be cheaper if more orders are made Labels: Announcements PReSS v0.1 — RSS Reader for the PSP • The Underminer, who you may recognize from such homebrew releases as Galactic Breakout, has unveiled something new for the hand held — Portable RSS, or better known as, PReSS. I share the Underminer’s disappointment with Sony’s poor RSS integration from firmware 2.60 onward. This is where PReSS comes in & takes over. PReSS is a full-fledged RSS reader compatible with all RSS versions; Atom and RDF formats not supported, not yet anyway. PReSS v0.1 feature list:
Note: only use the “Home” button to exit in the event of a crash; changes won’t be saved. Otherwise, use “Select” to exit gracefully. Download: PReSS v0.1 Labels: Homebrews Saturday, November 10, 2007 Custom Firmware Extender (CFE) 1.9 *Updated* • Update: v1.9 has just been released. And the changelog says:
Cpasjuste has bundled and released a collection of very handy PRX modules, better known as plugins, responsible for extending the functionality of custom firmware 3.71 M33. Considering it’s the first time we’ve covered custom firmware extender; rather than post the v1.8 change log, here’s the complete feature list:
Installation, usage, and everything else can be found in README.TXT. Download: Custom Firmware Extender 1.9 Labels: Homebrews Thursday, November 8, 2007 Manhunt 2 • A lot has been made about Manhunt 2's supposedly ultraviolent content. It depicts a lot of grisly murders, gruesome decapitations, and a few swift kicks to the genitals for good measure. It's not as bloody as you'd expect, though: The much-ballyhooed blurring added to the most extreme acts makes it occasionally difficult to see exactly what bloodthirsty rages you're subjecting your victims to. However, don't take this to mean that Manhunt 2 doesn't deserve its M rating. After all, there's still plenty of gore, sex, and adult language to go around. There's also some solid, stealthy gameplay to back up all the eviscerations. It's got some problems, but there's a lot here for patient gamers to sink their teeth into. This isn't a series of random, bloody tantrums--it's a calculated study in what drives a man to madness, and to what extremes he will go to discover the truth. That man is Dr. Danny Lamb (not a randomly chosen name, certainly), an asylum inmate who manages to escape thanks to a freak electrical malfunction. He doesn't remember much, but he's able to fill in bits and pieces through flashbacks, and with the help of fellow inmate and constant companion Leo. As Danny begins to remember more and more, he finds himself getting to the bottom of a medical experiment called "The Project," and discovers just how involved he was in its development. The plot is missing the degenerate thrills of the first Manhunt, but it still has a script only Rockstar could pen. The raunchy quips you'll overhear from the game's self-described "hunters" are sometimes creepy, often hysterical, and always worth a listen. Just don't expect anything as memorable as the encounter with Piggsy in the original Manhunt. Aside from the very nature of stealth gameplay (you always fear getting caught), there's nothing scary here. You're still fighting for your life, but unlike the original game's protagonist, Danny could simply disappear if he wanted to. The danger is secondary--a result of his need to find out exactly who he is and how he ended up this way. Uncovering the truth and revealing the past makes for an interesting tale, but it's not as engaging as the snuff-film premise of the first, and it doesn't really ever take off, remaining content to mostly smolder until it pops its highly foreshadowed surprises. At least as far as the Manhunt games are concerned, fighting to stay alive is more compelling than fighting for your sanity. It's still an interesting story that is accentuated by an appropriately dirty and dank visual design. You'll explore a raunchy, sticky sex club; gritty gas stations; and slummy warehouses; all places that seem as if you could catch some nasty disease just by looking at them. A scratchy, slightly blurry filter gives everything the faint haze of scan lines, as if you're watching an old VHS tape. The PSP version is a direct port of the PS2 release, and though Manhunt 2 looks nice on its console brethren (if not exactly impressive), it looks superb on a handheld where the occasionally stilted animation is less noticeable. You will need to deal with the occasional split-second pause while the game loads data from the disc, but these moments don't interfere with the adventure. The doomed ambience is further accentuated by a minimalist sound design that features an eerie soundtrack and limited environmental noise. Silence is put to good use here to create moments of tension when you must remain perfectly still, which makes the occasional eruption in the soundtrack even more effective. The voice-overs are good too, and not just from the leading men, but also from the random hunters you overhear. You'll hear guards in the sex dungeon whine about their sexual frustration and masked patrolmen taunt you to come out of the shadows, and most of it's acted with just the right amount of coarse charm. There are lots of shadows in Manhunt 2, and you'll be hiding and waiting in them for a good portion of the game. You control Danny from a third-person view as you avoid the watchful eyes of enemies and attempt to pick them off one by one. The easiest way to do this is to hide in a dark corner and lure a foe over by throwing a brick or punching the wall. The noise will attract nearby hunters, who have a tendency to walk over and stare straight at you for a moment before shrugging their shoulders and then walking away. This is your chance to perform one of the infamous execution moves, which are the violent showcase of Manhunt 2's visceral action. There are three levels of executions that depend on how long you hold the execution button. Functionally, all three levels result in your adversary's untimely demise. But in this game, you want to kill with style, and a level-three execution is literally a bloody mess. The execution you perform depends on the weapon you have equipped, and whether there are any interesting environmental features nearby. You might stab the hunter in the back, kick him in the crotch, then slam a manhole cover on his head. Or perhaps evisceration with a crowbar is more your thing. Pyromaniacs may prefer to douse him in gasoline and set him on fire. Part of the execution is depicted through blurry red filters and grainy black-and-white effects, but you can still clearly see portions of the grisly kill. It's an interesting, artsy effect that gives the impression of Danny's lingering insanity while slightly softening the bloody nature of the act. It's not quite as shocking as you may have heard, but pulling off execution moves can be rewarding, given that they often cap several minutes of patient sneaking and nail-biting stillness. The execution effects are cool from the story perspective, but they linger for a few seconds after the execution is over and you are deposited back into the level proper, which is a big frustration in a stealth game where you need to stick to the shadows. That moment can mean the difference between life and death. Manhunt 2 is often very unforgiving of your mistakes, and a couple of hunters with nightsticks are tough to handle. Forcing you to wait for the filter to clear so that you can see where you're going is an unnecessary annoyance in a game that requires so much precision of movement. As you would expect from a stealth action game, you can hug walls and peek around corners. There are some other mechanics at play as well, such as your need to be perfectly still should a hunter get too close while you're lurking in the shadows. At these times, he might be inches from your face, and you need to ensure you stay completely hidden by pressing the button that flashes on the screen. However, there are some nagging problems with the stealth gameplay, and enemy artificial intelligence sits high on the list. Enemies get stuck jittering between objects, which forces you to unstick them by grabbing their attention. They'll occasionally run past without noticing you, or patrol a three-foot-square area over and over again for no apparent reason. Danny can hold his own somewhat in standard melee combat, as long as he is armed with the right weapon. You'll use clubs, knives, shards of glass, and plenty of other instruments. Melee fisticuffs are deliberate affairs, and you should expect to handle only one enemy at a time with ease--if that. If you attract the attention of more than one, it's better to run back into the shadows. Mistakes will cost you: Some weapons will knock you down, and it takes forever to get back up, which almost always spells certain death. There's also a small assortment of firearms in Manhunt 2. Shooting enemies isn't as gratifying as beating them to a pulp with a table saw, but headshots still produce a smattering of blood. In most of these circumstances, you'll be hugging a wall or crouched behind an object, popping out to take potshots. Danny is not a weapons expert, so perhaps accordingly, the controls handle loosely. Nevertheless, shooting doesn't feel as precise as you would like. It's also not as challenging as the proper stealth elements mostly because your foes have the aiming skills of a third grader with a water pistol, and may even unload clip after clip into nearby walls. Yet there's no doubt that fans of sneaking will get a lot out of Manhunt 2. Aside from the occasionally flaccid gunplay, the game is highly challenging, especially so on the appropriately titled insane difficulty level. Some of the level designs are tricky, such as one in which a helicopter's spotlight keeps you constantly on the move. This isn't for everyone; if you're prone to fits of frustration or expect to be able to easily recover from mistakes, Manhunt 2 won't do you any favors. But if you're into that sort of thing, you'll enjoy the 15 hours or so of gameplay it provides, and may even want to try unlocking the alternate ending. Manhunt 2 is a good fit on the PSP. Part of this has to do with the clarity of the screen, which makes execution moves look crisper than they do on consoles. Even more importantly, it doesn't feel as if anything was compromised for the less-powerful platform. Few games look this good on a handheld, and even fewer combine such technical prowess with enjoyable mechanics. If you like a good, sneaky adventure, you'll find a lot to chew on here. Labels: Game Reviews Latest Custom Firmware for PSP Slim/ Fat • Great news for everyone! Team M33 has just released their LATEST custom firmware 3.71m33-3. From now, all services will include the upgrading of the LATEST firmware! (3.71m33-3) Labels: Announcements Custom Firmware 3.71 M33-3 Soon… • Various sources indicate that there will soon be a release of custom firmware 3.71 M33-3. In addition will be a new popsloader for PSOne-emulated titles. Check back soon for that That’s it, that’s all. Labels: Announcements PSP Filer v4.2 Released • Another developer who deserves props for his hard work is Mediumgauge, author of a very handy homebrew app, PSP Filer. I said it before, and I’ll say it again
PSP Filer v4.2 changes: Filer:
Picture Viewer:
Download: PSP Filer v4.2 Labels: Homebrews PSPIRC v1.1.0: an IRC Client for the PlayStation Portable • Over the years; yes, I said years, ZX-81 has aimed to please with his diverse PSPIRC v1.1.0 changes:
Download: Labels: Homebrews Wednesday, November 7, 2007 Custom Firmware 3.72-HX Released! • Update: Courtesy of Carlos is an accurately translated readme. I’ve repackaged the RAR archive to include it. Download that again if you’re interested to know more. Thanks Carlos! Take in a whiff of sweet firmware freshness… Do you smell that circulating the PSP scene? Pump yo breaks — it’s a brand spankin’ new custom firmware for Fat/Slim PSPs! Based on the original developments by Dark_AleX & Team M33 is _HellDashX_’s very own custom firmware — 3.72 HX. Judging by Google’s poor translation of Spanish to English, there isn’t much new… Other than the fact it uses Sony’s latest 3.72 kernel. If you decide to upgrade, it’s likely some 3rd party PRX modules may stop working. Also, you’ll lose 1.50 kernel capabilities until a new patch is released. Labels: Announcements PSP Doom v1.3 Released • No more than 3 days ago Chilly Willy unveiled PSP Doom v1.2 which introduced preliminary network support. Now version 1.3 is available, and guess what? Infrastructure network (TCP/IP) support is fully working! But wait! There’s more… Not only that — cross-platform networking support! DOOM players who are on a PC, Mac, or Amiga can unite and play together with those using Chilly Willy’s PSP port. How cool is that? Download: PSP DOOM v1.3 and getcha frag on - source: Chilly Willy’s Ice Flow Labels: Homebrews Sunday, November 4, 2007 Definition of Bricked PSP • Many have asked this and i've decided to post it up here. When used in reference to electronics, "brick" describes a device that cannot function in any capacity (such as a machine with damaged firmware). This usage derives from the machine now being considered "as useful, and as entertaining, as a brick." The term can also be used as a verb. For example, "I bricked my Xbox 360 when I tried to modify the disk drive." PSP may be bricked is during a firmware upgrade when its lithium-ion battery is not charged enough, its AC adaptor is unplugged, or the device is accidentally powered off. It is paramount that the PSP has a constant battery life while being updated as the firmware is writing directly to the internal flash memory of the PSP. As it is overwriting previous firmware, the current firmware is incomplete and therefore cannot boot up. Some users have also experienced bricks when they removed their battery while running homebrews. Common situations of a bricked PSP is caused when users flashes custom themes onto their PSP without doing it properly. What you'll see on a bricked PSP when switching it on? - You'll only see the green light, and nothing else. Your screen will just be a blank black screen as the PSP cannot read the the firmware. Labels: Guides PSP Doom v1.2 Released • Don’t disconnect your PSP from the PC just yet. Once you’re done copying ZX-81’s By the look of things, you’ll be happily fraggin’ on cloud nine as PSP DOOM v1.2 changelog:
Download: PSP DOOM v1.2 - source: Chilly Willy’s Ice Flow Labels: Homebrews PSP GNU Chess v1.0.2 Released • Stealing the spotlight is ZX-81 with yet another homebrew update. Yesterday
…ya do now. PSP GNU Chess v1.0.2 changes:
Download: - source: ZX-81’s web site Labels: Homebrews Birdman’s Shooter v1.2 Released • Told you its got potential. Now PSP Hacks proudly presents theb1rdm4n’s latest inclination — Birdman’s Shooter version 1.2. Despite lacking sound (use iR Shell, listen to your own tunes)this version boost fixes the enemies sticking together glitch, as well features other various enhancements. Change log from 1.0 to 1.2:
Kudos theb1rdm4n. Awesome work. Download: Birdman’s Shooter v1.2 Labels: Homebrews Saturday, November 3, 2007 New look! •
Labels: Announcements Manhunt 2 Auto Patcher Released • Manhunt 2 Auto Patcher Released It ain’t over Jacky boy! You read this, stirring up quite an overwhelming response, now have a gander at this — an auto patcher which will remove the censors from Manhunt 2. You know, in case for some reason you’re unable to get the manual method working. This app will no doubt do the trick. Props to cracker for his auto-patching Windows tool; thanks dude! Download: Manhunt 2 Auto Patcher For more details; see here. Labels: Homebrews PSP Filer 4.1 • Mediumgauge continuing to improve PSP Filer with another worthwhile update. Huh, PSP Filer? What’s that? Allow me to reiterate:
PSP Filer v4.1 changes: General:
Filer:
Text Viewer:
Picture Viewer:
Download: PSP Filer v4.1 - source: mediumgauge Labels: Homebrews Play Manhunt 2 • Play Manhunt 2 — Uncensored! *Updated*Update: An auto patcher has been released by cracker. Download it Update: In your face, ESRB! More uncensored fun… This comes from
Update: For the non-believers out there… Enjoy playing Manhunt 2 — execute, slaughter, and kill — the way it was Requirements:
Now… Open up UMDGen and drag and drop the ISO/CSO into the main window Awesome! Download: Manhunt2 Auto PatcherLabels: Homebrews Friday, November 2, 2007 PSP Video 9 Converter • PSP Video 9 Converter PSP Video 9 is a free PSP video conversion and management application. It can convert regular PC video files (avi, mpeg, etc) into PSP video files, as well as manage/copy these PSP video files between your PC and PSP. When combined with another application, Videora + PSP Video 9 form the first PSPcasting solution, allowing you to download, convert and copy video to your PSP, automatically using BitTorrent and RSS technology. Download link : HERE PS : Those who emailed me to request for this Converter to convert video files for your PSP, i've posted it here. Labels: Homebrews LOAD Magazine Issue #9 Released • LOAD Magazine Issue #9 ReleasedSome good ol’ entertaining johnny crapper reading material for the PSP. My [virtual] friend, Sam, has brought this to my attention — LOAD Magazine Issue #9!
Download: Labels: Homebrews PSPIRC v1.0.7 Released • ZX-81 providing some tasty treats for your memory stick… Less dangerous PSPIRC v1.0.7 changes:
Download: - source: ZX-81’s web site Labels: Homebrews Thursday, November 1, 2007 Attention all • We've changed our email to theunplug@gmail.com Those who have contact us after 1/11/2007, 6PM (GMT +8), do drop us an email over at theunplug@gmail.com Do note that any emails sent to theunplug@game.la will not be responded with immediate effect. Thanks and sorry for any inconvenience caused. Labels: Announcements Official Sony Firmware (3.72) Released • PSP Firmware 3.72 Released Update: KahnArtizt has confirmed (in the comments) 3.72’s availability via Network Update. I wouldn’t recommend installing it though; by the looks of things, it’s nothing worthwhile. It would seem Sony has officially released PSP firmware 3.72. Per the moment 3.72 is reportedly available for only Japanese hand helds ONLY. Of course the North American side of things remain behind on the update. Check back soon for more details. Labels: Announcements |
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Professional PSP Slim/ Fat Service Centre [Downgrade firmware, Upgrade firmware, Modify PSP, Unbrick PSP] Copy and paste the codes below in your web. ![]() layout credits to detonatedlove♥, maureen♥ Doody (For PSP Contents) IGN (For Game Reviews) Gamespot (For Game Reviews) PSP-Hacks (For PSP Contents) |