Please read the terms and conditions before submitting the order form.
Terms and Conditions
For PSP services.
1. Battery has to be 80% and above.
2. Payment need not be made if service is not successful.
3. Servicing will normally take 10 to 15 minutes.
4. All services can be done on the spot! (:
No payment if we cannot solve your problem,
Success rate of all flashing is guaranteed 100%. (Do beware if prices offered elsewhere are too good to be true. Many cases of inappropriate handling of PSPs)
Differences between our services and other shops
- We'll fix your set and let you test to make sure everything is working on the spot before payment is made, no scam issues on this. All services should take about 15mins. (Singapore only)
- We will send you a backup of your flash + idStorage permanently as well,
so that if you ever destroy your idStorage in the future,
or you end up with a FULLY BRICKED PSP,
there is a chance that we can help you restore it back to full functionality.
If you get your set modded by someone else and you accidentally FULLY BRICK your PSP,
they're not going to be able to fix your PSP back to its original state.
- We provide after service support, if you have any questions regarding your PSP,
you can always contact us. This is what differ us from other shops.
We assure to deliver you the service with our professionalism.
- We will also patch the fix for the usbdevice which will potentially fix the USB flash corruption issue currently present in 3.71 M33-2. Flashing files to your PSP while on 3.71 M33 custom firmware may lead to a full brick, which is unrecoverable. This PRX will attempt to fix this issue. (This service will be performed if you request to install 3.71m33-2 instead of the latest firmware)
- We'll will also install the latest 1.5 kernel for you. (For PSP Fat only)
What are idStorage keys?
It's a set of unique keys stored on your PSP's flash that store information on the PSP's hardware,
like serial number, MAC address, PSP Region code, UMD reader, type of motherboard, adhoc, wifi, Magicgate,
brightness levels etc. If this is corrupted, any of these things listed could potentially be broken permanently.
The only one so far who can fix your idStorage is Sony,
as a method for idStorage key regeneration is still under research.
So you could end up with a working PSP, but a broken UMD drive.
And replacing a new UMD drive isn't going to fix it, cos it's a software problem.
It's just like replacing a new CD drive, but without fixing the drivers.
What's a fully bricked PSP? I thought there is a universal unbricker that can unbrick all PSPs?
You're wrong.
If the flash1 nand partitioning on the PSP is destroyed, even the universal unbricker won't be able to save your PSP.
There have been people who were faced with never ending BSODs due to the flash1 problem,
and were unable to run the Universal Unbricker to fix their PSP, rendering their PSPs useless.
Tuesday, February 15, 2011
PSP Custom Firmware 6.35 PRO-A Released •
6.35 PRO-A Features (readme.txt translated via Google) - Support all types of PSP, which PSP-1000, PSP-2000, PSP-GO is strictly tested
- Support the unlock 52MB of memory, has reached the level of the times 5xx
- The NP9660 has a built-in and March33 ISO driver to support more games
- XMB ISO has indicated support for ISO & CSO
- Has nodrm engine, support for direct reading of the DLC and the decrypted EDATA / PGD file
- With VSH MENU, you can view or change system settings, etc.
- Redesigned NID Resolver, support more home-made software, including CMFr21c
- Has a variety of patches, such as brightness and video resolution four other patches
- Support version.txt, put it in ms0: / seplugins / version.txt to take effect
Labels: Announcements
10:32 PM
PSP Official Firmware (OFW) 6.37 Released •
Sony makes a move… Available now via Network Update is a new official PSP firmware version — version 6.37. Whatever you do — do not update — not yet. What’s new? This, apparently… “This is a minor update that improves system software stability during use of some features.” Yeah, eh. We’ll keep you posted. Update: Mathieulh shares some insight on 6.37… To all the people that care about kernel mode on psp, the scepower exploit is fixed in the 6.37 firmware . Avoid the update. “Signed” usermode apps just run fine mind you. (although they fixed a couple of (now useless) usermode exploits.) This means signed [user-mode] homebrew still works on firmware 6.37; ISO loaders and other kernel mode dependent homebrew will not … for now. Labels: Announcements
8:44 PM
Monday, August 2, 2010
PSP Firmware 6.31 Released •
Right on schedule — Sony releases PSP Firmware 6.31. I reckon you don’t update. We’ll keep you posted on any findings. I repeat: DO NOT UPDATE. If you update you will lose all homebrew capabilities. No homebrew, no plugins, no nothing. I would only suggest you update and check it out if your PSP is Pandora-enabled. Labels: Announcements
1:04 PM
Friday, July 2, 2010
PSP Firmware 6.30 Released •
t’s been awhile since Sony pushed a PSP update. That is until now… Fresh off Network Update: PSP Firmware 6.30. Quite frankly 6.30 is nothing to get excited about. Read on… Main Features Revised in Version 6.30 - Games can now be grouped and displayed in folders based on format under [Game].
And don’t let this go unmentioned: Patapon 2 Demo Save Data Exploit Patched! That means no more Half Byte Loader. If you really, really want to upgrade, then go nuts. But we suggest you don’t. Update: Whoa… Hold up! Maybe 6.30 is something worthwhile. I was thinking to myself, big deal, sort by game format; how many game formats does the PSP support? PSP, PSOne, and minis. But maybe not — maybe I’m wrong… Check this out; folders for NeoGeo and TurboGrafx-16 (or PC Engine) have turned up! Then again — it’s nothing we can’t already achieve by way of homebrew and emulators. Update: More 6.30-related news! Remember Datel and their Action Replay software? Homebrew that somehow functioned on all PSP models, up to firmware 6.20, without the Patapon 2 loader. Yeah, well that’s been patched too. It no longer works. Labels: Announcements
10:49 AM
Tuesday, March 23, 2010
Another “Hello World” Save Game Exploit for Firmware 6.20 •
This save game [user mode] exploit you’re about to watch is as real as it gets… I’ve been fortunate enough to try a few different exploits and I can tell you they’re no doubt legit. None however, as far as I know, have led to kernel mode access, which means no chance for custom firmware or downgrading — not yet anyway.
There you have it; another save game exploit courtesy of maku. The game demo remains unknown [to me] at this time. Feel free to speculate unless you have firm evidence to back your claim up. Now that’s all fine and dandy, but really, what I am wondering is: what’s taking Sony so long? Look at pspjoke’s save game exploit for example; he said he’d release said exploit once Sony patches it. Well it’s been ~ 6 weeks now and still no patch. That sure wasn’t the case with this one. Sony patched it almost immediately with the release of 6.20. So now you have to wonder, what’s Sony up to? Are they prepping for a bigger and better update that’ll not only patch these holes but also add some much-needed awesomeness to the handheld? Perhaps… Anyway, whatever the case, take this post as a reminder: do not upgrade should Sony issue a new firmware update anytime soon. Stay at 6.20 or earlier if you can, unless of course you don’t care to hack your PSP. Labels: Announcements
12:01 AM
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